Review: Ninja Gaiden 3: Razor's Edge (Wii U)

Remember the last time a Ninja Gaiden game graced a Nintendo home console? Back then, it was a relatively 2D affair, being the SNES era. With the release of the Wii U, Nintendo took the decision to bring Nintendo fans up to date with a new 3D version of Ninja Gaiden. However, we can't help but think that the series should have stayed a 2D affair.

The third installment in the Ninja Gaiden series arrived on the Xbox 360 and Playstation 3 earlier in 2012. Razor's Edge is supposedly a much improved version of the other releases. As with all the games in the series, it sees the player take control of Ryu Hayabusa, a Japanese Ninja.

The main dose of the gameplay (if not all of it) will see you slashing your way through hoards of enemies in the city of London. This continuous enemy slashing is wrapped up by a nice little story, you know the whole, you're the hero thing.

Combat in Ninja Gaiden 3: Razor's Edge is extremely satisfying and admittedly, hacking and slashing enemies was our favourite part of the game. The enemies can be hacked and slashed using a variety of different moves, which are your's to master throughout the game. However, whilst in combat, it's quite easy to lose track of what's actually happening and the whole combat affair eventually just becomes a mindless activity. There's such a large amount of combat throughout Ninja Gaiden 3, it's quite easy to get lost amongst it.

Ninja Gaiden 3's graphical style is more than pleasing. It's an extremely realistic affair, which is something we expected to see alot of with the Wii U. The good thing is that Team Ninja have pulled it off well on the whole with Ninja Gaiden 3: Razor's Edge. London in Ninja Gaiden 3 looks alot like the real London that we all know, just covered with blood. Which by the way, is strikingly realistic.

Unfortunately though, the problem comes in the fact that this is how far the game goes. Other than slashing enemies and enjoying the nice graphical style, there isn't much more to Ninja Gaiden 3: Razor's Edge. In our opinion, it's a little bland because of this.

Ninja Gaiden 3 is a completely solo adventure. There's no online or local multiplayer, other than full integration with Nintendo's MiiVerse. However, that's something that comes standard with most Wii U games now. We're not too worried about the lack of Mutliplayer, as Ninja Gaiden will always be quite a personal affair.

Ninja Gaiden 3 can lead to some quite lenghy play sessions, so the Wii U gamepad, whilst the most innovative way to play, may be come a little impractical. However, Team Ninja did implement the ability to use the Wii U Pro Controller, which is extremely handy and offers an experience more similar to that available on the Xbox 360 and Playstation 3.

In conclusion, Ninja Gaiden 3: Razor's Edge is no rushed job. Team Ninja have clearly worked tirelessly on this title. It's just a shame that it offers too much of the same and combat can often be ruined by over complication. We can't help but think that the 2D iterations of Ninja Gaiden were much stronger. +Josh Moorcroft-Jones

6/10 - Extremely tight combat, but an otherwise loose adventure.

Review copy provided by Nintendo

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